Multimedia, Technology, Video Games, and Learning

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Category: educational technology

  •  Game-based, Project-based, Problem-based, & Experiential Learning: A Classroom Perspective Oct 24 Presentation

     Game-based, Project-based, Problem-based, & Experiential Learning: A Classroom Perspective Oct 24 Presentation

    educational technology, Game-based learning
  • Thoughts on AI in Everyday Life and the Classroom: Opportunities, Challenges, and Ethical Considerations

    Thoughts on AI in Everyday Life and the Classroom: Opportunities, Challenges, and Ethical Considerations

    classroom management, educational technology
  • Educational Research on Popular Board Games

    educational technology, Game-based learning
  • MTS PD Day Oct 22 2021 Game Media Analysis Presentation and Resources

    MTS PD Day Oct 22 2021 Game Media Analysis Presentation and Resources

    educational technology
  • Personal Films In The Time of Social Distancing:  Narrative Montage Film Assignment For Students

    Personal Films In The Time of Social Distancing: Narrative Montage Film Assignment For Students

    educational technology, Uncategorized
  • A Teacher’s Guide to Personal Devices in Class

    A Teacher’s Guide to Personal Devices in Class

    classroom management, educational technology, Uncategorized
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